![]() ![]() It's nothing truly original, but it does add a small splash of variety.įrankly, the money-making aspect of the game is what held our interest the most. The end result of each mission is basically the same - making your profits increase - but they're dotted with brief changes in design, offering a little respite between all the running and gunning. Auditioning for a TV show involves completing small shooting or platforming gauntlets. When you need to go to the gym, you'll engage in a sort of rhythmic minigame. However, occasionally you'll get some bizarre gameplay segment that's seemingly unique. They're usually framed nicely, and are all easily wrapped up in minutes, but you're largely completing similar objectives time and again. The majority of the story missions, whether you're playing as the main mogul, his son, or his hired goon, typically task you with getting from A to B and fetching/destroying something. Most of the missions deal with helping the company grow by adopting new (and underhanded) practices, such as reducing the amount of soda in bottles, or coming up with a ridiculous set of terms and conditions to prevent consumers from claiming rebates. It's not laugh-out-loud funny, but seeing the main character struggle with things like streaming, power-hungry mobile phones, and browser cookies is quite amusing. It doesn't sound particularly interesting, but Vblank's sense of humour courses through the narrative, satirising modern trends and big business at every turn. Meanwhile, his slacker son begins to get on the wrong side of the law as he tries to start paying his own way. While he's had his feet up at home, raking in royalties from his best-selling book, his commercial empire has been slowly crumbling, and so he begins throwing out every dirty trick he can think of to turn it around. You play as the ageing CEO of a large corporation who realises his company is about to go under. ![]() ![]() That's not to say it's worse, it's just more down to earth. While the presentation is loud and proud, the story actually regresses from the tongue-in-cheek time travel escapades of Vblank's first title. Some might roll their eyes at more pixel art on PlayStation 4, but the execution is hard to fault, and the numerous visual filters are the cherry on top. It's more visually striking, with bright colours, smoother animations, and a more varied sandbox to explore. The first thing you'll notice is the move to a 16-bit art style, and it makes for a far more vibrant and lively game. However, while this new adventure will be very familiar to anyone who's played RCR, it introduces enough new ideas to stand on its own. Both are pixelated, open world action games that riff on old-school Grand Theft Auto, and both took a long time to make. ![]() In order to save his company, he needs to rebuild his empire by studying more modern business methods.Shakedown: Hawaii is the follow-up to Vblank Entertainment's Retro City Rampage, and as such, it shares a lot of the same DNA. His taxi business has been killed by ride sharing, his retail stores have gone under due to online shopping, and video stores have been closed due to streaming. In the game, players take control of an aging CEO that is struggling to make sense of what is happening in the modern world. In addition, the visuals are in 16-bit format, much like games of the 90s. The latest offering, Shakedown: Hawaii, is set 30 years after Retro City Rampage, and similar to the previous game, also features an open world along with destructible environments. It also took a swipe at Grand Theft Auto and similar games. The game is to be ported to the Nintendo 3DS later this year.įor those not familiar, Retro City Rampage is an action-adventure open world video game that parodied pop culture of the 1980s and 1990s. Along with the Switch, the game is also released to the PlayStation 4, PlayStation Vita, and PC platforms. The game serves as the official sequel to Retro City Rampage. Shakedown: Hawaii officially launches today to the Nintendo Switch. ![]()
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